Matt’s Notes
Hey there! It’s great to see you…
Today’s discussion is all about FUN… vis-à-vis… play… technology… students… & learning…
Here we are… and/or here it is…
I’ll be real. The past week has been tough from a professional standpoint. Like… brutal. In its own moment.
The worst wounds are the self-inflicted kinds… but in actual fact, are there any other?
I would like to offer my sincere gratitude to Marcus Aurelius… and perhaps our many excellent local, regionally-known micro-brewers here in Kamloops…
And yeah… Marcus A. has certainly found me at the right time. I was expecting an insightful read. I was not prepared for how deeply personal and universal his Meditations are. So… here’s a screenshot of the flavor… this is from Book 10… in which he is, quite literally addressing his own soul… and speaking of reputation when one passes away…
Uh… play and learning! OK… so… as mentioned in the recordings, the process of putting together each week… apart from speaking to whatever all we end up talking about… rewarding in and of itself, to be sure… but the tech process… basic though it may be… the Camtasia cuts, the Unsplash hunts, the rendering of notes into… something a little more… this is becoming a thing I value in ways which I struggle to describe…
Oh… and here’s what I was talking about during the recordings… Web 2.0… while, a bit antiquated now… felt pretty accurate at the time… so, here’s a bit from Tim O’Reilly, O’Reilly media… this interesting article from 2005 delineates further on the term…
Again, much appreciation and respect to Doug for his guidance on this endeavor. His planning doc is really a thing to behold…
And, further, to anyone who finds any aspect of this helpful in any way… again, much respect and gratitude.
I think that is a good way to go out for me this week!!
Doug’s Notes
Fun: Play, Technology, Students, & Learning
Many physical educators in Canadian Atlantic provinces are forced to cope with large classes, inadequate facilities and equipment, and reductions in scheduled time for physical education classes.
O’Reilly, E., Tompkins, J., & Gallant, M. (2001). ‘They Ought to Enjoy Physical Activity, You Know?’: Struggling with Fun in Physical Education. Sport, education and society, 6(2), 211-221.
Given the time and opportunities that young children of today have for engaging with computers, it is important that software designers understand the richness of children’s traditional play and use its developmental advantages in their products.
VerenIkIna, I., HerrIngton, J., Peterson, R., & Mantei, J. (2010). Computers and play in early childhood: Affordances and limitations. Journal of Interactive Learning Research, 21(1), 139-159.
All video games are not academically effective. There is even disagreement over what constitutes a video game.
Siegle, D. (2015). Technology: Learning can be fun and games. Gifted Child Today, 38(3), 192-197.
The research has found that fun and enjoyment does play a role in adult learning programs… Learners have identified a number of elements that are part of their experience of fun and enjoyment: the activities they undertake, the process established by the teachers, interacting with others, humour, achieving, their emotions, their well-being and personal benefits.
Lucardie, D. (2014). The impact of fun and enjoyment on adult’s learning. Procedia-Social and behavioral sciences, 142, 439-446.
The whole educational and professional training system is a very elaborate filter, which just weeds out people who are too independent, and who think for themselves, and who don’t know how to be submissive, and so on – because they’re dysfunctional to the institutions.
Any day with Noam Chomsky is indeed a good day… #ednontech
Word of the Podcast
Fun
Question of the Podcast
How can we get more fun in education for everyone?
Hey, that’s the end of this one somehow!! As always… a major pleasure! Until next time…
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